The important things were, like all of the main characters, designed under what I can only assume to be the principle of making them as good as we remember them being. The new models are faithful, wonderfully so, but it is worth noting that not everything was remade.
Each time I return, I find something new to appreciate. It’s a more flawed game than Trigger, but far more interesting to think about. From story to gameplay, it’s rather ahead of its time even if it doesn’t always land. It’s far more open-ended, covers more mature themes, and in my opinion is a more poignant experience. It fundamentally has less wide-spread appeal, but the eccentricities might just be the reason you could fall in love with it. That’s not meant to brush aside criticism, but you can certainly go in with your expectations out of line and come across hating it. However, just don’t expect Chrono Trigger 2. I adore Chrono Cross, and no matter how you play it I really recommend it.
SQUARE ENIX CHRONO TRIGGER REMAKE REDDIT FULL
Proper AI upscaling on backgrounds, new character art, and a full localization of the Radical Dreamers sound novel? I was giddy to jump back in, and I’m thankful that from an artistic perspective, Chrono Cross: The Radical Dreamers Edition is a home run. I’d go as far to say that now I like Cross a tad bit more than Trigger, so I was primed for this new remaster. What was once one of my most disliked games of all time has become one I hold dear, all thanks to a second playthrough after almost a decade. I’ve come around quite a lot since first playing Chrono Cross.